
Shop interfaces
Item shops with clear pricing and purchase flows that feel good to use.




About
I'm Antooon. For the past 3+ years I've built the screens players actually spend time in — main menus, shops, inventories, and HUDs.
Every layout starts with real content and real proportions, so what I hand off already fits how the game plays.
Toolkit
Selected work

Item shops with clear pricing and purchase flows that feel good to use.

Bright, readable layouts that guide players to what matters.

Interfaces that match the world of the game, not just float on top of it.
Grids, sorting, and item states that scale from a handful of slots to a full bag.
Health, currency, and status that stay readable and out of the way.
Contact
Tell me what you're working on. The quickest way to reach me is Discord — or send a message right here.